How to Collect Eggs in Run A Farm (and Know the Pickup Worked)
Grab eggs from the nests at your chicken coop, confirm the pickup on your BAG counter and egg quests, then restock your stand — or let a Stocker haul for you.
Picking up eggs in Run A Farm is a two-beat routine: grab the eggs from the nests at your chicken coop, and they travel in your bag until you restock your farm stand with them. The HUD confirms each beat for you — the BAG counter ticks up as eggs go into your bag, and the egg quests 'Grab the eggs!' and 'Collect 30 eggs' count every egg you pick up.
Quick answer
Grab the eggs from the nests at your chicken coop. They load into your bag, so a climbing BAG counter is the pickup registering, and the quests 'Grab the eggs! 1/10' and 'Collect 30 eggs' tick forward with every egg you take. Carry the load to your stand and stand on the RESTOCK spot to unload it.
- Eggs you gather are carried personally: your stand's own prompt, 'RESTOCK - Stand here with your eggs', points at your bag as the delivery container.
- 'Collect 30 eggs' pays $30 and keeps a running total, so its counter doubles as a pickup log.
- When 'Grab the eggs! 1/10' flips to 'Stock the stand! 2/10', the game is telling you the eggs are in hand and it's time to deliver.

How to pick up eggs from your chicken coop
Eggs come from chicken coops. Your farm starts with exactly one, and its nests are the pickup point — the game opens with a quest that says it outright: 'Grab the eggs! 1/10'. The very first errand a new farmer gets, then, is to head to the coop and grab what the nests are holding.
Where the eggs go is the part worth understanding. A grab isn't silent bookkeeping; your character hauls the load. The HUD shows a BAG capacity counter (0/50 on a fresh farm) for what you're carrying, and a STAND counter (2/150 at a new stand) for what's stocked at the stand. The screen doesn't print a label tying each counter to a specific good, but the stand's restock prompt closes the gap: it reads 'RESTOCK - Stand here with your eggs', which makes your bag the delivery container for the eggs you gather. In practice: grab the eggs at the nests, watch the BAG number climb, and you're carrying sellable stock.
How to know the pickup worked
Three on-screen signals confirm a grab, and they check independently of each other:
- The BAG counter climbs. Eggs you gather are carried in your bag, so a number rising right after a grab is the pickup registering on your character.
- The 'Collect 30 eggs' counter ticks up. The quest board a new player sees near the starting coop tracks egg collection explicitly: 'Collect 30 eggs' pays $30, and its counter is a running total. Every egg you grab moves it — there's no separate confirmation step to hunt for.
- The quest chain advances. The opening chain runs from 'Grab the eggs! 1/10' into 'Stock the stand! 2/10'. When the grab step flips to stocking, the game itself has registered that you're holding eggs and moved your objective on to delivery.
There's a fourth signal for the delivery half: once you unload at the stand, the STAND counter climbing from its starting read confirms the eggs left your bag and are stocked.
The whole sequence at a glance:
Checklist
- Head to the nests at your chicken coop
Coops are the egg source, and every farm starts with one.
- Grab the eggs
The opening quest names the action directly: 'Grab the eggs! 1/10'.
- Watch the BAG counter climb
A rising count right after a grab means the eggs are in your bag.
- Glance at your egg quests
'Collect 30 eggs' ($30 reward) ticks up per egg, and 'Grab the eggs!' flips to 'Stock the stand! 2/10' once you're carrying.
- Deliver at the stand
Stand on the 'RESTOCK - Stand here with your eggs' spot; a rising STAND counter confirms the unload.
From bag to stand
Delivery is spelled out on the prompt itself: stand on the spot at your farm stand — 'RESTOCK - Stand here with your eggs' — and your carried eggs unload into the stand's stock. From there the loop runs on repeat, exactly as the game's own description puts it: 'Collect eggs and sell them at your stand.' The quest board backs the selling half too, with 'Sell 60 eggs' paying $150. How a stocked stand actually turns into cash is its own topic, so see Run A Farm how to sell eggs for that half of the routine.
Let a Stocker make the trips for you
Manual hauling is optional. Build the Farm Office ($500) and its hire panel lists the Stocker, whose job description is precisely this loop's middle leg: 'Carries eggs from the nests to your stand'. The Stocker's route is the nest-to-stand leg, so the eggs it moves are the ones still sitting in the nests — the worker turns collection into a background job while you're free to do everything else around the farm.
Stocker hire details
- Field
- Job
- Detail
- Carries eggs from the nests to your stand
- Field
- Eggs per trip
- Detail
- 12
- Field
- Max Stockers
- Detail
- Up to 3
- Field
- Hire cost
- Detail
- $550 (one first hire was reported at $250)
More on hiring and worker roles: Run A Farm workers.
More coops, more eggs to grab
Because coops are the egg source, your coop count sets the ceiling on every pickup run. The game starts you with one, and buying more coops 'means extra eggs to gather and a steadier flow of sales from the stand' — more nests to hit on each run and more stock between restocks. Early cash is well spent here for exactly that reason. The Run A Farm codes page keeps the maintained code list if you want to check what's current, and the Run A Farm chicken coop guide covers the coop side in more detail.
If you're still finding your feet beyond the egg routine, the Run A Farm beginner guide is the wider starting point.
Related Guides
How to Sell Eggs at Your Stand
How the stand RESTOCK prompt works, what the sell quests pay, and which upgrades lift your egg price.
Egg Farming: From First Coop to Cash at the Stand
The full egg loop: collect at coops, restock the stand, sell to buyers, then scale with hens and a Stocker.
Chicken Coop: Your Starting Coop and Its Egg Loop
What your starting coop does, how its egg loop runs, and why more coops pay off early.